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Simulation Software Engineer

  • Location: San Francisco
  • Salary: Negotiable per year
  • Job Type:Permanent

Posted 7 months ago

  • Sector: Defence & Aerospace, Engineering
  • Contact: Dan Kirkpatrick
  • Contact Email:
  • Start Date: ASAP
  • Expiry Date: 21 February 2022
  • Job Ref: 094911ALL_1641837825

An autonomous aerial platform business which is building a new aircraft system to change the way the world moves goods is looking for a Simulation Software Engineer to join their growing team. With a great culture, vision, and mission they are focused on bringing innovation to the logistics sector. The business has had an enthusiastic market response, recently received investment from Lockheed Martin's VC division and has a fantastic partnership with a commercial global aircraft producer - this is most definitely a "make your mark" opportunity.

As their Simulation Software Engineer, you'll own the design, development and implementation of their software-in-the-loop simulation environment along with the architecture, build and maintenance of their hardware-in-the-loop simulation platform on embedded target hardware. You'll also model aircraft and complex sub-systems using Gazebo (as well as custom models implemented in C++).

To succeed in this role, you'll need to have significant experience in OOD C/C++ implementation and test along with experience creating physics based vehicle models using 3D simulator engineers. Experienced with Embedded RTOS and production of test cases and plans will certainly hold you in good stead.

Location wise the business is based in San Francisco but they're happy with a full time remote working arrangement within the United States for the right person (1 week per quarter in SF). Salary wise it's truly competitive so if this type of opportunity interests please get in touch with me ASAP.

JAM Recruitment is acting as an employment agency with regards to this position.

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